Episode 69: where do games come from?

It's back to school time, and as the summer draws to a close, chat turns to our memories of school days. How is it possible your hosts both know the same playground games and rhymes despite growing up in different parts of the country? Do you know them too? Did your school have a haunted tower?

Elsewhere, on a hot, noisy London roundabout, Roo and Leila are joined by snacklord Lee to try some of the most disappointing treats so far. Games, play, snacks, Bletchley Park, five finger fillet, deadly rollercoasters and more in this uncharacteristically on-message episode of Shift Run Stop.

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Posted: August 29th, 2013 | 3 Comments »


3 Comments on “Episode 69: where do games come from?”

  1. 1 Nick said at 1:59 pm on September 2nd, 2013:

    Hi,

    Just listened to the first 20 mins re playground games… thought you might like http://www.lawoftheplayground.com/ which is a sort of peurile, disturbing, and often very funny catalogue of childhood memories.

    A couple of examples…

    http://www.lawoftheplayground.com/browse.php?type=subject&id=5890

    http://www.lawoftheplayground.com/browse.php?type=subject&id=6620

    …but I highly recommend a good 20 minute ‘clicking around’ session on the site. Enjoy!

  2. 2 James Wallis said at 10:26 am on September 5th, 2013:

    Hello! Remember me from episode 25? The Awesome Game that you talk about—that was me. And John Willshire too, obviously, but the game design part was me. Just thought you’d like to know. Small world and all that. All well?

  3. 3 John V Willshire said at 12:53 pm on September 5th, 2013:

    Hello… Yes, I am listening on the internet, always listening on the internet. Thanks for the mention :)

    Yes, the brilliant Mr Wallis did the game design, Fraser Hamilton did the graphic design, Tim Milne of ARTOMATIC made it… I said in the pub, but of course that’s the inherent problem of saying things in pubs.


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